Miriam's Concussion Gun

A gun meant to disorient and knock out targets.

weapon (ranged)

To Hit: -1
Damage: 4d6-2
Effects: This gun does non-lethal damage only, shooting invisible concussive blasts of energy. Any target hit by a blast from this gun becomes disoriented, and receives a -1 to all actions for the next round. If this gun drops a target’s HP to 0, it will knock them out rather than kill them.


Miriam's Concussion Gun

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